Tuesday, March 12, 2024




The  RPG of your dreams is the adventure of their nightmares!

You've been SlumberNapped!  Jump headfirst into the world of dreams where there's plenty of mystery and adventure to be had with floating factories, Airships, and at least one talking dog.  But not all is well in the land of dreams. The King of Nightmares has been SlumberNapping Dreamers to carry out a nefarious plot to banish dreams forever and you are the only one who can stop Him!

I'm the first good Dream! How do you do?

A Weird World of Nightmares!

Sail the dreaming sea with Captain Waffles and delve into the odd and frightening nightmares of 4 different party members.

  • Bring down greedy corporate overlords in June's Office nightmare.
  • Make the final cut at Ed's Drive-in of the damned. 
  • Clown around at Louras Circus of Terror.
  • Get a prescription for fun in Body Oddesy:  or how your brother learned to stop worrying about becoming a giant booger-barfing slug and love the human body.

Collect 'em and Brawl!

Hey, look it's you Kiddo! 

                            

    Fight terrible nightmares with what else but Collectible       trading cards from the '90s.

    Build a deck for each member of your party and fill 'em       with lost cards or buy new ones at the card shop.

   No random Battles! Run and  Jump around monsters to        avoid fights.

   No grinding required!  The game is balanced to avoid           tedious grinding.



Active battle mechanics!
This Is Gary the Graveyard!

●Time your attacks perfectly to leave your foes seeing stars!

●Dodge damage from weird nightmares with timed blocks!

●Build up combos to unleash massive damage!



We've got a thing for that!       

Checking for Holofoils?

● Find the solutions to your problems in vending machines, cat cafes, and Donut shops then sort 'em up in your unlimited inventory space!


●Handy Items like the mini truffle hog will ease your pain and bread rolls will revive your party members!




SlumberNapped is inspired by the RPGs and 2D Platformers that I played as a kid on the SNES, Game Boy Advanced, and PS1 like Earthbound, Yoshi's Island Advanced, the Persona series, and movies I love from Studio Ghibli and Aardman. 


Screen Shots









Sunday, October 17, 2021

KILLSPIRACY TV

 




Greetings mysterious Stranger you've stumbled headfirst into the KILLSPIRACY! 

Our informants have told us that KILLSPIRACY TV is basically like zombies ate my neighbors had a kid with DOOM, with randomly generated maze-like levels and up to 10 cultists to rescue per level.

 

This is a TV Cultist It's of utmost importance
that you collect them all.

Before they spontaneously combusted Our informants were able to steal materials about the primary gameplay loop. Each run consist of 4 Levels. and there are 8 different themes  Graveyard, hedge maze, neon city, archives, pyramid, crypts, hive, and cosmic.

WE also know the following...

you can collect grenades and extra ammo from clandestine chest drops use them to KILL the many enemies that stand in your way.  

Here are some of the enemies you'll encounter in the field.



Tilapia Boy Assassin

This questionable malcontent Is part of a nautical Gang of sharpshooting assassins called the Tilapia Boys. What they're doing on land is anyone's guess but if they're involved then there's definitely something fishy going on, 


Sentient Space Booger Steve

We're not sure where this blob of space slime comes from maybe a giant space nose?  What we do know is they move quietly and like to sneak up on you when you are not paying attention.

Smooth Iggy the explosive Nublin' 

A manifestation of pure hate. Always watching. So very, very, Smooth. It will start to flash and eventually explode if you shoot it or let it get too near to you.

Blow them away with a Shady arsenal of weirdo weapons

Decomisiond Rockett launchers can be hard to come by but around these parts, they practically come gift wrapped.

Use the Magick Bullit to devastate your adversary's it can even hone in on targets around corners but be careful it's got a mind of its own!

Controls:  

the controls are listed on the main menu but here are the basics.

 WASD to move. 

 Press Space to activate or use something

R. mouse click is used grenades

L. mouse for menu and shoot hand-gun

Press ESC at any time to quit.

Minimum Requirements: 

OS: Windows 7 and above 

Processor: 1.2 ghz 

Memory: 4 GB RAM 

Graphics: 512 mb video memory 

DirectX: Version 10 

Storage: 360 mb available space

Important stuff:

This game is a side project that I add stuff to when I feel inspired to work on something different.  Future updates are not guaranteed but the game is done enough that you should have fun with it and maybe piece together the story from all the clues in the game and its primary loop.

Features I might add in the future are:

  1. Gmo cocktail power-up. ⚗️
  2. Even better level generation. 🛸 Complete!
  3. Improved Main Menu and settings screen. 🧿Complete!
  4. A Tutorial. 📺
  5. Special characters to talk to. 🎭

Download:



Please note that the Conspiracy themed text and imagery are based on urban legends and are a work of fiction. They are presented for comedy/parody purposes only and are not real conspiracy theories.

Warning: this game contains flashing images and repeating patterns those who are photosensitive should exercise caution before playing. 

Thursday, March 19, 2015

Input a game prototype


I'm happy to announce the release of input.

Input is a puzzle game prototype made in game maker.

your task is simple get the golden cube to the gold tile. However when you move the cube in a direction all the tiles move in the opposite direction the cube is moving.

The game features 25 puzzles in 4 parts with special tile types to help keep things fresh and challenging.

you can download it here.





Monday, March 16, 2015

up coming game stuff!

Hey guys  this is just a quick post for anyone passing through . I'm going to release some games , yeah I know I'm totally stoked too! They are basically small prototype games  that I want to share and one short special game I want to release in April first. What is it? your guess is as good as mine so keep an eye out!

Saturday, December 27, 2014

Just a dev diary.

Well I'm still plugging away.  A number of prototypes one android app and one failed attempt of a game later I'm so much better at making games than I was a year ago. I have two main projects right now a platformer and one old school shooter. I know a lot of developers would suggest that I not have two active projects in development at once but this seems to work for me as I can switch which project I'm working on to keep myself from getting burned out on one or the other. Other than that I just try and take care of myself. Oh also another big obstacle is being more active in the indie dev community it's about time I stopped living under a rock and get myself out there. Mabel I'll release a few of those game prototypes I mentioned earlier.

Monday, May 13, 2013

Dev. Diary Two. Project Baba Yaga

Well It's been a while but i'm happy to report that everything is moving along quite well.

As for the details of what is going on? well I can let you know a bit more this time around. The following things are finished or almost complete:

The platformer/platforming part of the game is done minus a few minor bugs i'm sorting out.

level transitions are finished.

The basic combat and power up system is finished.

Basic enemy AI and movement is finished. along with a few of the enemy's you'll encounter early on in the game.

yes I'm nearing that coveted milestone where the focus of the development will shift from making everything necessary to make the game to making the game. If that makes any sense. well I suppose that's about as much as I can tell you for now.

Here's a little look a some of the assets in game. These bits of machinery are all animated in engine with a little bit of math.