Thursday, March 19, 2015
I'm happy to announce the release of input.
Input is a puzzle game prototype made in game maker.
your task is simple get the golden cube to the gold tile. However when you move the cube in a direction all the tiles move in the opposite direction the cube is moving.
The game features 25 puzzles in 4 parts with special tile types to help keep things fresh and challenging.
you can download it here.
Monday, March 16, 2015
Saturday, December 27, 2014
Well I'm still plugging away. A number of prototypes one android app and one failed attempt of a game later I'm so much better at making games than I was a year ago. I have two main projects right now a platformer and one old school shooter. I know a lot of developers would suggest that I not have two active projects in development at once but this seems to work for me as I can switch which project I'm working on to keep myself from getting burned out on one or the other. Other than that I just try and take care of myself. Oh also another big obstacle is being more active in the indie dev community it's about time I stopped living under a rock and get myself out there. Mabel I'll release a few of those game prototypes I mentioned earlier.
Monday, May 13, 2013
As for the details of what is going on? well I can let you know a bit more this time around. The following things are finished or almost complete:
The platformer/platforming part of the game is done minus a few minor bugs i'm sorting out.
level transitions are finished.
The basic combat and power up system is finished.
Basic enemy AI and movement is finished. along with a few of the enemy's you'll encounter early on in the game.
yes I'm nearing that coveted milestone where the focus of the development will shift from making everything necessary to make the game to making the game. If that makes any sense. well I suppose that's about as much as I can tell you for now.
Friday, March 22, 2013
it that there's still a lot to get done.