Well I'm still plugging away. A number of prototypes one android app and one failed attempt of a game later I'm so much better at making games than I was a year ago. I have two main projects right now a platformer and one old school shooter. I know a lot of developers would suggest that I not have two active projects in development at once but this seems to work for me as I can switch which project I'm working on to keep myself from getting burned out on one or the other. Other than that I just try and take care of myself. Oh also another big obstacle is being more active in the indie dev community it's about time I stopped living under a rock and get myself out there. Mabel I'll release a few of those game prototypes I mentioned earlier.
Saturday, December 27, 2014
Monday, May 13, 2013
Dev. Diary Two. Project Baba Yaga
Well It's been a while but i'm happy to report that everything is moving along quite well.
As for the details of what is going on? well I can let you know a bit more this time around. The following things are finished or almost complete:
The platformer/platforming part of the game is done minus a few minor bugs i'm sorting out.
level transitions are finished.
The basic combat and power up system is finished.
Basic enemy AI and movement is finished. along with a few of the enemy's you'll encounter early on in the game.
yes I'm nearing that coveted milestone where the focus of the development will shift from making everything necessary to make the game to making the game. If that makes any sense. well I suppose that's about as much as I can tell you for now.
As for the details of what is going on? well I can let you know a bit more this time around. The following things are finished or almost complete:
The platformer/platforming part of the game is done minus a few minor bugs i'm sorting out.
level transitions are finished.
The basic combat and power up system is finished.
Basic enemy AI and movement is finished. along with a few of the enemy's you'll encounter early on in the game.
yes I'm nearing that coveted milestone where the focus of the development will shift from making everything necessary to make the game to making the game. If that makes any sense. well I suppose that's about as much as I can tell you for now.
Here's a little look a some of the assets in game. These bits of machinery are all animated in engine with a little bit of math.
Friday, March 22, 2013
Dev. Diary One. Baba Yaga (working tile)
Well what can I say about my current project Baba Yaga ? Not much actually In fact I can say very little so why talk about it at all? Well-- I it might have something to do with the two other dev. diary's on my blog. Two projects that I never finished but developed enough to know two things.
One: That the first was not fun.
Two: That I should hold off on the second till I finish the third--
that third game is what I'm now working on.
First of what can I tell you? Well It's a platformer It'll be challenging is several ways and it's got a killer story and setting that I'm very excited about and it will be in 720P. You might be wondering how far along the project is-- I can tell you the platforming part of the game is finished but there is so much more to
it that there's still a lot to get done.
it that there's still a lot to get done.
Like I said it's too early to tell you much.
Monday, January 21, 2013
Animation backgrounds
Sugar shack interior: this is a piece of background art for the animation project I’m working on. Think of it as a Denny’s that just serves maple syrup. It's drawn in traditional pence and ink and then colored and textured in Photoshop.
Here's another. This time a scenic Canadian vista. This Is the first background seen in a project I'm doing featuring bob and ted.
The royal Canadian mounted police. Beaver division.
Friday, August 31, 2012
Retro 30's Mr. Freeze
I've always liked the idea of a retro 30's-ish styled batman series.
So here's my take on Mr. Freeze.
Wednesday, August 29, 2012
48 tiny Robots
I present to you 48 tiny robots each one is different and tiny.Also cute.
Check out the HQ version at deviant art http://sonicrumpets.deviantart.com/#/d5czrbx
Subscribe to:
Posts (Atom)
